Bubblefish schrieb:
Gibts denn irgendwo ne Liste was für Stats man haben muss für welche klasse?
möcht auch ne geile klasse haben, bin nurn kleiner mönch level 47... (und beim endbossXD )
Yo, die ´hab ich schon einmal im Thema: Klassenwechsel geschrieben.
Hier.
Die Liste von gamefaqs.
(Yellow=1.Klassenwechsel Blue=2.Klassenwechsel Red=3.Klassenwechsel)
Ich glaub das hat schon mal jemand geschrieben.
Fighter
~~~~~~~~~
Type: Yellow
Requirements: Warrior Lv 5
Effects: Sword/Staff Attack +5
Knight
~~~~~~~~
Type: Blue
Requirements: Warrior Lv 10 + Sage Lv 5
Effects: Sword/Staff Attack +10
Healing Light +10
Warlord / Warmaiden
~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 20 + Sage Lv 15
Effects: Sword/Staff Attack +20
Healing Light +40
Comments: Not really recommended if you're Heroine, since the Staff wasn't
meant to be a powerhouse weapon anyway. The Healing Light bonus is very
good, though.
Paladin
~~~~~~~~~
Type: Red
Requirements: Warrior Lv 15 + Magician Lv 10 + Sage Lv 10
Effects: Sword/Staff Attack +20
Healing Light +20
Light Magic Attack +10
Comments: Generally pretty useless. Why would they take away 20 points from
the Healing Light bonus only to give 10 to Light Magic Attack? If you're
going down the Knight path, the Warlord is recommended over Paladin.
Gladiator / Gladiatrix
~~~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Warrior Lv 10 + Random Lv 5
Effects: Sword/Staff Atack +15
Duelist
~~~~~~~~~
Type: Red
Requirements: Warrior Lv 25 + Random Lv 10
Effects: Sword/Staff Attack +30
Dark Magic Attack +10
Comments: The boost to Dark Magic Attack is too little to be worth anything,
but the Sword Attack boost could be worthwhile if you're Hero. Still, there
are better Classes out there.
Weapon Master
~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 20 + Magician Lv 5 + Random Lv 10
Effects: Sword/Staff Attack +25
Fire, Water, Wind, Earth Magic Attack +15
Comments: Recommended over Duelist if you're on the Gladiator path. The weapon
boost is good and you get bonuses with 4 different Spirits.
Grappler
~~~~~~~~~~
Type: Yellow
Requirements: Monk Lv 5
Effects: Knucks Attack +5
Monk
~~~~~~
Type: Blue
Requirements: Monk Lv 10 + Sage Lv 5
Effects: Knucks Attack +10
Healing Light +10
Warrior Monk
~~~~~~~~~~~~~~
Type: Red
Requirements: Monk Lv 20 + Sage Lv 15
Effects: Knucks Attack +20
Healing Light +40
Comments: Honestly pretty useless. The Knucks aren't an extremely powerful
weapon in the first place, and the Monk Level Up Type boosts your power
anyway. The weapon boost should be given to another, more powerful
weapon.
Godhand
~~~~~~~~~
Type: Red
Requirements: Monk Lv 15 + Magician Lv 10 + Sage Lv 10
Effects: Knucks Attack +20
Healing Light +20
Light Magic Attack +10
Comments: Again, pretty useless. In fact, even moreso than Warrior Monk.
Avoid at all costs.
Bashkar
~~~~~~~~~
Type: Blue
Requirements: Monk Lv 10 + Random Lv 5
Effects: Knucks Attack +15
Death Hand
~~~~~~~~~~~~
Type: Red
Requirements: Monk Lv 25 + Random Lv 10
Effects: Knucks Attack +40
Comments: Do I have to say useless again? Unless the Knucks are your favorite
weapon, this isn't really recommended. Certainly dealing an extra 40 points
of damage is good, but it's only one for one weapon.
Dervish
~~~~~~~~~
Type: Red
Requirements: Monk Lv 20 + Magician Lv 5 + Random Lv 10
Effects: Knucks Attack +30
Moon Magic Attack +10
Comments: Extremely useless. There aren't many enemies weak against Luna, and
in fact, there are many that resist it. You'd be better off giving the
bonus to something else.
Magician
~~~~~~~~~~
Type: Yellow
Requirements: Magician Lv 5
Effects: Fire, Water, Wind, Earth Magic Attack +5
Sorceror / Sorceress
~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Magician Lv 10 + Sage Lv 5
Effects: Fire, Water, Wind, Earth Magic Attack +10
Light Magic Attack +5
Arch Mage
~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 20 + Sage Lv 15
Effects: Fire, Water, Wind, Earth Magic Attack +10
Light Magic Attack +10
Fire, Water, Wind, Earth Magic Defense +20
8 Wind Spirits Hit
Grand Diviner / Grand Divina
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Sage Lv 10 +
Thief Lv 3
Effects: Fire, Water, Wind, Earth Magic Attack +15
Light Magic Attack +10
Fire, Water, Wind, Earth Magic Defense +15
8 Water Spirits Hit
Delphi
~~~~~~~~
Type: Blue
Requirements: Magician Lv 10 + Random Lv 5
Effects: Fire, Water, Wind, Earth Magic Attack +10
Dark Magic Attack +5
Magus
~~~~~~~
Type: Red
Requirements: Magician Lv 25 + Random Lv 10
Effects: Fire, Water, Wind, Earth Magic Attack +30
Dark Magic Attack +10
8 Fire Spirits Hit
Rune Master / Runeseer
~~~~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Thief Lv 3 +
Random Lv 10
Effects: Fire, Water, Wind, Earth Magic Attack +20
Dark Magic Attack +10
Fire, WAter, Wind, Earth Magic Defense +10
8 Earth Spirits Hit
Cleric
~~~~~~~~
Type: Yellow
Requirements: Sage Lv 5
Effects: Healing Light +10
Priest / Priestess
~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Magician Lv 5 + Sage Lv 10
Effects: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +5
Healing Light +20
Bishop
~~~~~~~~
Type: Red
Requirements: Magician Lv 10 + Sage Lv 25
Effects: Light, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +20
Light Magic Attack +20
8 Light Spirits Hit
Sage
~~~~~~
Type: Red
Requirements: Magician Lv 10 + Sage Lv 15 + Thief Lv 10
Effects: Light, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +40
Wood Magic Attack +20
8 Wood Spirits Hit
Enchanter / Enchanteress
~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Sage Lv 10 + Random Lv 5
Effects: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +10
Dark Shaman / Dark Shamaness
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 10 + Sage Lv 15 + Random Lv 10
Effects: Dark, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +10
Dark Magic Attack +25
8 Dark Spirits Hit
Necromancer
~~~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10
Effects: Dark, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +20
Healing Light +10
Moon Magic Attack +15
8 Moon Spirits Hit
Thief
~~~~~~~
Type: Yellow
Requirements: Thief Lv 5
Effects: Accuracy +5
Critical Hit +5
Ranger
~~~~~~~~
Type: Blue
Requirements: Sage Lv 5 + Thief Lv 10
Effects: Accuracy +10
Critical Hit +10
Bow Attack +5
Rogue
~~~~~~~
Type: Red
Requirements: Sage Lv 15 + Thief Lv 20
Effects: Accuracy +20
Critical Hit +15
Bow Attack +10
Flail Attack +10
Wanderer
~~~~~~~~~~
Type: Red
Requirements: Magician +10 + Sage Lv 10 + Thief Lv 15
Effects: Accuracy +10
Critical Hit +15
Bow Attack +20
Moon, Wood Magic Attack +10
Ninja
~~~~~~~
Type: Blue
Requirements: Thief Lv 10 + Random Lv 5
Effects: Accuracy +5
Critical Hit +10
Evasion +10
Night Blade
~~~~~~~~~~~~~
Type: Red
Requirements: Thief Lv 25 + Random Lv 10
Effects: Accuracy +10
Critical Hit +20
Evasion +10
Sickle Attack +20
Ninja Master
~~~~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 5 + Thief Lv 20 + Random Lv 10
Effects: Accuracy +10
Critical Hit +20
Evasion +20
Fire, Water, Wind, Earth Magic Attack +10
Barbarian / Amazoness
~~~~~~~~~~~~~~~~~~~~~~~
Type: Yellow
Requirements: Warrior Lv 2 + Monk Lv 2 + Thief Lv 1
Effects: Lance Attack +5
Notes: Although the it says Amazon on the Status screen, when you receive the
the Class it says Amazoness.
Aesir / Valkyrie
~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Warrior Lv 4 + Monk Lv 4 + Magician Lv 2 + Sage Lv 2 + Thief Lv 3
Effects: Lance Attack +10
Fire, Water, Wind, Earth Magic Defense +5
Odin / Vanadis
~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 8 + Monk Lv 8 + Magician Lv 7 + Sage Lv 5 + Thief Lv 7
Effects: Lance Attack +20
Fire, Water, Wind, Earth Magic Defense +10
Light Magic Attack +10
Starlancer
~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 10 + Monk Lv 8 + Magician Lv 5 + Sage Lv 7 +
Thief Lv 5
Effects: Lance Attack +25
Fire, Water, Wind, Earth Magic Defense +15
Rune Knight / Rune Maiden
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Warrior Lv 4 + Monk Lv 4 + Thief Lv 2 + Random Lv 5
Effects: Lance Attack +15
Fenrir Knight
~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 10 + Monk Lv 10 + Thief Lv 5 + Random Lv 10
Effects: Lance Attack +30
Dark Magic Attack +10
Dragon Master
~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 8 + Monk Lv 8 + Magician Lv 5 + Thief Lv 4 +
Random Lv 10
Effects: Lance Attack +25
Fire, Water, Wind, Earth Attack +15