@Lugar - sprich 2mal mit Devius und Lester und geh dann ins Hotel und lass Devius seine Vögel frei. Danach kannste wieder in die Kapelle und das Game fortsetzen.
@Rolante - es ist nicht generell dumm die Viecher schwarz zu machen, nur halt am Anfang ists blöd weil sie danach stärker werden als jeder endgegner.
Außerdem sollte man als Hero seine Zeit nicht an Pogos vergeuden, sondern lieber Batmos oder Bebes schwarz machen, denn die Pogos geben nur Altena Felts und keine Crystals.
Hier mal das Klassensystem
(gelb=erste Klasse, blau =zweite Klasse, rot - dritte Klasse)
Warrior Classes
-------------------------------------------------------------------------------
Fighter
~~~~~~~~~
Type: Yellow
Requirements: Warrior Lv 5
Effects: Sword/Staff Attack +5
Knight
~~~~~~~~
Type: Blue
Requirements: Warrior Lv 10 + Sage Lv 5
Effects: Sword/Staff Attack +10
Healing Light +10
Warlord / Warmaiden
~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 20 + Sage Lv 15
Effects: Sword/Staff Attack +20
Healing Light +40
Paladin
~~~~~~~~~
Type: Red
Requirements: Warrior Lv 15 + Magician Lv 10 + Sage Lv 10
Effects: Sword/Staff Attack +20
Healing Light +20
Light Magic Attack +10
Gladiator / Gladiatrix
~~~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Warrior Lv 10 + Random Lv 5
Effects: Sword/Staff Atack +15
Duelist
~~~~~~~~~
Type: Red
Requirements: Warrior Lv 25 + Random Lv 10
Effects: Sword/Staff Attack +30
Dark Magic Attack +10
Weapon Master
~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 20 + Magician Lv 5 + Random Lv 10
Effects: Sword/Staff Attack +25
Fire, Water, Wind, Earth Magic Attack +15
Monk Classes
-------------------------------------------------------------------------------
Grappler
~~~~~~~~~~
Type: Yellow
Requirements: Monk Lv 5
Effects: Knucks Attack +5
Monk
~~~~~~
Type: Blue
Requirements: Monk Lv 10 + Sage Lv 5
Effects: Knucks Attack +10
Healing Light +10
Warrior Monk
~~~~~~~~~~~~~~
Type: Red
Requirements: Monk Lv 20 + Sage Lv 15
Effects: Knucks Attack +20
Healing Light +40
Godhand
~~~~~~~~~
Type: Red
Requirements: Monk Lv 15 + Magician Lv 10 + Sage Lv 10
Effects: Knucks Attack +20
Healing Light +20
Light Magic Attack +10
Bashkar
~~~~~~~~~
Type: Blue
Requirements: Monk Lv 10 + Random Lv 5
Effects: Knucks Attack +15
Death Hand
~~~~~~~~~~~~
Type: Red
Requirements: Monk Lv 25 + Random Lv 10
Effects: Knucks Attack +40
Dervish
~~~~~~~~~
Type: Red
Requirements: Monk Lv 20 + Magician Lv 5 + Random Lv 10
Effects: Knucks Attack +30
Moon Magic Attack +10
Magician Classes
-------------------------------------------------------------------------------
Magician
~~~~~~~~~~
Type: Yellow
Requirements: Magician Lv 5
Effects: Fire, Water, Wind, Earth Magic Attack +5
Sorceror / Sorceress
~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Magician Lv 10 + Sage Lv 5
Effects: Fire, Water, Wind, Earth Magic Attack +10
Light Magic Attack +5
Arch Mage
~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 20 + Sage Lv 15
Effects: Fire, Water, Wind, Earth Magic Attack +10
Light Magic Attack +10
Fire, Water, Wind, Earth Magic Defense +20
8 Wind Spirits Hit
Grand Diviner / Grand Divina
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Sage Lv 10 +
Thief Lv 3
Effects: Fire, Water, Wind, Earth Magic Attack +15
Light Magic Attack +10
Fire, Water, Wind, Earth Magic Defense +15
8 Water Spirits Hit
Delphi
~~~~~~~~
Type: Blue
Requirements: Magician Lv 10 + Random Lv 5
Effects: Fire, Water, Wind, Earth Magic Attack +10
Dark Magic Attack +5
Magus
~~~~~~~
Type: Red
Requirements: Magician Lv 25 + Random Lv 10
Effects: Fire, Water, Wind, Earth Magic Attack +30
Dark Magic Attack +10
8 Fire Spirits Hit
Rune Master / Runeseer
~~~~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 1 + Monk Lv 1 + Magician Lv 20 + Thief Lv 3 +
Random Lv 10
Effects: Fire, Water, Wind, Earth Magic Attack +20
Dark Magic Attack +10
Fire, WAter, Wind, Earth Magic Defense +10
8 Earth Spirits Hit
Sage Classes
-------------------------------------------------------------------------------
Cleric
~~~~~~~~
Type: Yellow
Requirements: Sage Lv 5
Effects: Healing Light +10
Priest / Priestess
~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Magician Lv 5 + Sage Lv 10
Effects: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +5
Healing Light +20
Bishop
~~~~~~~~
Type: Red
Requirements: Magician Lv 10 + Sage Lv 25
Effects: Light, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +20
Light Magic Attack +20
8 Light Spirits Hit
Sage
~~~~~~
Type: Red
Requirements: Magician Lv 10 + Sage Lv 15 + Thief Lv 10
Effects: Light, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +40
Wood Magic Attack +20
8 Wood Spirits Hit
Enchanter / Enchanteress
~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Sage Lv 10 + Random Lv 5
Effects: Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +10
Dark Shaman / Dark Shamaness
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 10 + Sage Lv 15 + Random Lv 10
Effects: Dark, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +10
Healing Light +10
Dark Magic Attack +25
8 Dark Spirits Hit
Necromancer
~~~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 5 + Sage Lv 15 + Thief Lv 5 + Random Lv 10
Effects: Dark, Moon, Fire, Water, Wood, Wind, Earth Magic Defense +20
Healing Light +10
Moon Magic Attack +15
8 Moon Spirits Hit
Thief Classes
-------------------------------------------------------------------------------
Thief
~~~~~~~
Type: Yellow
Requirements: Thief Lv 5
Effects: Accuracy +5
Critical Hit +5
Ranger
~~~~~~~~
Type: Blue
Requirements: Sage Lv 5 + Thief Lv 10
Effects: Accuracy +10
Critical Hit +10
Bow Attack +5
Rogue
~~~~~~~
Type: Red
Requirements: Sage Lv 15 + Thief Lv 20
Effects: Accuracy +20
Critical Hit +15
Bow Attack +10
Flail Attack +10
Wanderer
~~~~~~~~~~
Type: Red
Requirements: Magician +10 + Sage Lv 10 + Thief Lv 15
Effects: Accuracy +10
Critical Hit +15
Bow Attack +20
Moon, Wood Magic Attack +10
Ninja
~~~~~~~
Type: Blue
Requirements: Thief Lv 10 + Random Lv 5
Effects: Accuracy +5
Critical Hit +10
Evasion +10
Night Blade
~~~~~~~~~~~~~
Type: Red
Requirements: Thief Lv 25 + Random Lv 10
Effects: Accuracy +10
Critical Hit +20
Evasion +10
Sickle Attack +20
Ninja Master
~~~~~~~~~~~~~~
Type: Red
Requirements: Magician Lv 5 + Thief Lv 20 + Random Lv 10
Effects: Accuracy +10
Critical Hit +20
Evasion +20
Fire, Water, Wind, Earth Magic Attack +10
Random Classes
-------------------------------------------------------------------------------
Barbarian / Amazoness
~~~~~~~~~~~~~~~~~~~~~~~
Type: Yellow
Requirements: Warrior Lv 2 + Monk Lv 2 + Thief Lv 1
Effects: Lance Attack +5
Notes: Although the it says Amazon on the Status screen, when you receive the
the Class it says Amazoness.
Aesir / Valkyrie
~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Warrior Lv 4 + Monk Lv 4 + Magician Lv 2 + Sage Lv 2 + Thief Lv 3
Effects: Lance Attack +10
Fire, Water, Wind, Earth Magic Defense +5
Odin / Vanadis
~~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 8 + Monk Lv 8 + Magician Lv 7 + Sage Lv 5 + Thief Lv 7
Effects: Lance Attack +20
Fire, Water, Wind, Earth Magic Defense +10
Light Magic Attack +10
Starlancer
~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 10 + Monk Lv 8 + Magician Lv 5 + Sage Lv 7 +
Thief Lv 5
Effects: Lance Attack +25
Fire, Water, Wind, Earth Magic Defense +15
Rune Knight / Rune Maiden
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Type: Blue
Requirements: Warrior Lv 4 + Monk Lv 4 + Thief Lv 2 + Random Lv 5
Effects: Lance Attack +15
Fenrir Knight
~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 10 + Monk Lv 10 + Thief Lv 5 + Random Lv 10
Effects: Lance Attack +30
Dark Magic Attack +10
Dragon Master
~~~~~~~~~~~~~~~
Type: Red
Requirements: Warrior Lv 8 + Monk Lv 8 + Magician Lv 5 + Thief Lv 4 +
Random Lv 10
Effects: Lance Attack +25
Fire, Water, Wind, Earth Attack +15